School, Chess, Computer (by Alexeev, Razuvaev)
Sooner
or later the truth will be revealed.(Leonardo da Vinci)
N.
Alekseev, Corresponding Member of the Russian Academy of Education
Y.
Razuvaev, International Grandmaster, Honorary Trainer of Russia
In
the last years of his life the World's 5 th Chess
Champion and FIDE President Max
Euwe
(1901-1981) paid a lot of attention to the problem of teaching chess at school.
He considered this way of spreading chess knowledge to be the most promising
for the future of our art. And his opinion was especially important for us as
this outstanding Dutch grandmaster was also a doctor of mathematics and for
many years worked as a teacher at school. And at last the time has come.
Computer age impetuously changes our way of life. Our ancient game turned out to
be akin to this new mentality, and kids are the first ones to sniff it. In many
countries chess is now being introduced into the school curriculum as an
optional subject. Thus, it is only natural that the problem of finding new
methods of teaching chess has recently become extremely acute.
One
could distinguish two main directions in the children's chess movement: 1)
teaching chess in order to provide a more prompt and universal development; 2)
teaching chess in order to achieve better sporting results. It is well known
that teaching chess contributes to mental development. And this fact has got a
scientific explanation. The experience of teaching chess in general schools
shows that the ideal age for learning chess is 7 - 12.
The
period of acquiring and then mastering a huge system of the native language is
usually
over by the age of five, and that is when the development of another extremely
important period starts. And that is the process of transferring activity from
the practical to the formal level. In other words, the main peculiarity of this
process is that a child starts acting in his head.
And soon this process starts preceding physical movements and oral utterances. At first the child tries to, so to say, play his further actions and words forward before realizing them. Due to the psychological research, logical mistakes made at this stage of intellectual development get rigid and are very difficult to correct. And chess represents nearly an ideal model of the successful development of the ability to act in one's head. Of course, certain questions can arise here. How real is the use of scientific methods when teaching chess? How objective and exact will be the testing exercises?
In
order to answer these, as well as other questions, we have to remember two
important factors:
1)
The difference between organized and chaotic education is really great. And at
the moment
this process is nearly always spontaneous. Nearly every teacher goes his own
way together with his pupils, and thus they all come to different results. We
suggest making this process more useful and accessible from the point of view
of intellectual development within the framework of general education.
2)
The necessity of combining the process of teaching chess with various exercises directed
at the development of thinking is indubitable. Why then neither the program nor
the methods that would meet these requirements have been clearly formulated so
far? We can try to answer this question if we read the works of two famous
American scientists E. Merton and N. Parson.
In order to successfully achieve a great goal, one has to set smaller goals,
i.e. the goal should always be concrete. In our case it is the ability to act
in one's head and overcome various obstacles on the way. This is quite real,
and the most important thing, from our point of view, is that these methods can
be quite simple not only for the teachers but for the pupils as well.
The
second strategic question implies the role of a computer in chess lessons.
Generally
speaking the introduction of computers into the school curriculum calls for the
introduction of a special discipline dealing with preparation of schoolchildren
for new methods of teaching. Chess is in harmony with computers. More to the
point, chess is so far the only sport game to give a person an opportunity of
playing against the computer. This fact is of great importance to a child and
child’s self-knowledge. It can also prompt a child to realize the principles of
computer’s decision-making, its strong and weak points. By means of playing
chess a child gets a great deal of information concerning computers. Teaching
children it is most important to bear in mind that such kind of games is quite
popular with them. At that, the formula “man + computer” provokes new problems.
Nature has given the man the ability to think, the scope of thinking being
extremely large. Anyway, the man is far ahead of the computer in this field so
far. However, as far as the accuracy and precision of calculations are
concerned, Homo sapiens cannot be reasonably compared with the “metal friend”.
Garry Kasparov’s success in making chess analyses with the help of the computer
has become a legend. That’s why his opinion concerning this matter is of
particular interest: “I believe, it represents progress, though there are
certain negative factors. The process of human thinking becomes more
formalized. The man strives to act in unison with the machine, and the
versatility of thinking wears thin. No matter how well a person controls the
machine, he is from time to time affected by what he sees on the monitor. This
influence can only be studied after a series of experiments, which is going to
take years on end. This process is only natural and inevitable, though.” In our
opinion, these are important and well-timed words. The man faces a challenge,
which consists in mastering the computer and at the same time doing analytical
work. In this field the role of chess in the whole pedagogical process seems
quite promising for the future.
In
such a short item it’s difficult to describe everything in a nut-shell, but we
hope we
have managed to answer some important questions and touch upon some new problems.
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